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		<title>SRD:Undead Type - История изменений</title>
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		<updated>2026-05-03T18:04:29Z</updated>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Undead_Type&amp;diff=3856&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T04:26:02Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Undead Type===&lt;br /&gt;
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[[SRD:Undead Type|Undead]] are once-living creatures animated by spiritual or supernatural forces.&lt;br /&gt;
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======Features======&lt;br /&gt;
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An [[SRD:Undead Type|undead]] creature has the following features.&lt;br /&gt;
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*12-sided [[SRD:Hit Dice (Creature Statistic)|Hit Dice]].&lt;br /&gt;
*[[SRD:Base Attack Bonus|Base attack bonus]] equal to 1/2 total [[SRD:Hit Dice (Creature Statistic)|Hit Dice]] (as [[SRD:Wizard|wizard]]).&lt;br /&gt;
*Good [[SRD:Saving Throw|Will saves]].&lt;br /&gt;
*[[SRD:Skill Points|Skill points]] equal to (4 + [[SRD:Intelligence|Int]] modifier, minimum 1) per [[SRD:Hit Dice (Creature Statistic)|Hit Die]], with quadruple [[SRD:Skill Points|skill points]] for the first [[SRD:Hit Dice (Creature Statistic)|Hit Die]], if the [[SRD:Undead Type|undead]] creature has an [[SRD:Intelligence|Intelligence]] score. However, many [[SRD:Undead Type|undead]] are mindless and gain no [[SRD:Skill Points|skill points]] or [[SRD:Feats|feats]].&lt;br /&gt;
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======Traits======&lt;br /&gt;
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An [[SRD:Undead Type|undead]] creature possesses the following traits (unless otherwise noted in a creature’s entry).&lt;br /&gt;
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* No [[SRD:Constitution|Constitution]] score.&lt;br /&gt;
* [[SRD:Darkvision|Darkvision]] out to 60 feet.&lt;br /&gt;
* Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).&lt;br /&gt;
* Immunity to [[SRD:Poison|poison]], sleep effects, [[SRD:Paralyzed|paralysis]], [[SRD:Stunned|stunning]], [[SRD:Disease|disease]], and [[SRD:Death Effect|death effects]].&lt;br /&gt;
* Not subject to [[SRD:Critical Hit|critical hits]], [[SRD:Nonlethal Damage|nonlethal damage]], [[SRD:Ability Drained|ability drain]], or [[SRD:Energy Drain, Negative Levels, and Level Loss|energy drain]]. Immune to damage to its physical ability scores ([[SRD:Strength|Strength]], [[SRD:Dexterity|Dexterity]], and [[SRD:Constitution|Constitution]]), as well as to [[SRD:Fatigued|fatigue]] and [[SRD:Exhausted|exhaustion]] effects.&lt;br /&gt;
* Cannot heal damage on its own if it has no [[SRD:Intelligence|Intelligence]] score, although it can be healed. Negative energy (such as an ''[[:Category:Inflict|inflict]] ''spell) can heal [[SRD:Undead Type|undead]] creatures. The [[SRD:Fast Healing|fast healing]] special quality works regardless of the creature’s [[SRD:Intelligence|Intelligence]] score.&lt;br /&gt;
* Immunity to any effect that requires a [[SRD:Saving Throw|Fortitude save]] (unless the effect also works on objects or is harmless).&lt;br /&gt;
* Uses its [[SRD:Charisma|Charisma]] modifier for [[SRD:Concentration Skill|Concentration]] checks.&lt;br /&gt;
* Not at risk of death from massive damage, but when reduced to 0 [[SRD:Hit Points|hit points]] or less, it is immediately destroyed.&lt;br /&gt;
* Not affected by ''[[SRD:Raise Dead|raise dead]] ''and ''[[SRD:Reincarnate|reincarnate]] ''spells or abilities. ''[[SRD:Resurrection|Resurrection]] ''and ''[[SRD:True Resurrection|true resurrection]] ''can affect [[SRD:Undead Type|undead]] creatures. These spells turn [[SRD:Undead Type|undead]] creatures back into the living creatures they were before becoming [[SRD:Undead Type|undead]].&lt;br /&gt;
* Proficient with its [[SRD:Natural Weapons|natural weapons]], all [[SRD:Simple Weapon|simple weapons]], and any weapons mentioned in its entry.&lt;br /&gt;
* Proficient with whatever type of [[SRD:Armor|armor]] ([[SRD:Light Armor|light]], [[SRD:Medium Armor|medium]], or [[SRD:Heavy Armor|heavy]]) it is described as wearing, as well as all lighter types. [[SRD:Undead Type|Undead]] not indicated as wearing armor are not proficient with armor. [[SRD:Undead Type|Undead]] are proficient with shields if they are proficient with any form of armor.&lt;br /&gt;
* [[SRD:Undead Type|Undead]] do not breathe, eat, or sleep.&lt;br /&gt;
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===See also===&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Undead Type]]&lt;br /&gt;
&lt;br /&gt;
{{SRD Type List Template}}&lt;br /&gt;
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{{SRD Type Footer}}&lt;br /&gt;
[[Category:Undead Type|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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