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		<title>SRD:Vermin Type - История изменений</title>
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		<updated>2026-05-03T19:21:04Z</updated>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Vermin_Type&amp;diff=3855&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T04:27:42Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Vermin Type===&lt;br /&gt;
&lt;br /&gt;
This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.&lt;br /&gt;
&lt;br /&gt;
======Features======&lt;br /&gt;
&lt;br /&gt;
[[SRD:Vermin Type|Vermin]] have the following features.&lt;br /&gt;
&lt;br /&gt;
* 8-sided [[SRD:Hit Dice (Creature Statistic)|Hit Dice]].&lt;br /&gt;
* [[SRD:Base Attack Bonus|Base attack bonus]] equal to 3/4 total [[SRD:Hit Dice (Creature Statistic)|Hit Dice]] (as [[SRD:Cleric|cleric]]).&lt;br /&gt;
* Good [[SRD:Saving Throw|Fortitude]] saves.&lt;br /&gt;
* [[SRD:Skill Descriptions|Skill points]] equal to (2 + [[SRD:Intelligence|Int]] modifier, minimum 1) per [[SRD:Hit Dice (Creature Statistic)|Hit Die]], with quadruple [[SRD:Skill Points|skill points]] for the first [[SRD:Hit Dice (Creature Statistic)|Hit Die]], if the [[SRD:Vermin Type|vermin]] has an [[SRD:Intelligence|Intelligence]] score. However, most [[SRD:Vermin Type|vermin]] are mindless and gain no [[SRD:Skill Points|skill points]] or [[SRD:Feats|feats]].&lt;br /&gt;
&lt;br /&gt;
======Traits======&lt;br /&gt;
&lt;br /&gt;
[[SRD:Vermin Type|Vermin]] possess the following traits (unless otherwise noted in a creature’s entry).&lt;br /&gt;
&lt;br /&gt;
* Mindless: No [[SRD:Intelligence|Intelligence]] score, and immunity to all mind-affecting effects ([[SRD:Charm Subschool|charms]], [[SRD:Compulsion Subschool|compulsions]], [[SRD:Phantasm Subschool|phantasms]], [[SRD:Pattern Subschool|patterns]], and morale effects).&lt;br /&gt;
* [[SRD:Darkvision|Darkvision]] out to 60 feet.&lt;br /&gt;
* Proficient with their [[SRD:Natural Weapons|natural weapons]] only.&lt;br /&gt;
* Proficient with no armor.&lt;br /&gt;
* [[SRD:Vermin Type|Vermin]] breathe, eat, and sleep.&lt;br /&gt;
&lt;br /&gt;
{{SRD Type List Template}}&lt;br /&gt;
&lt;br /&gt;
{{SRD Type Footer}}&lt;br /&gt;
[[Category:Vermin Type|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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