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		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3AWhip</id>
		<title>SRD:Whip - История изменений</title>
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		<updated>2026-05-04T08:56:14Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Whip&amp;diff=4097&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T04:30:39Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{OGL Top}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{{Weapon Stats&lt;br /&gt;
|weap=Whip&lt;br /&gt;
|sme=e&lt;br /&gt;
|lot=o&lt;br /&gt;
|melee=melee&lt;br /&gt;
|crit=&amp;amp;times;2&lt;br /&gt;
|type=Slashing&lt;br /&gt;
|hard=2&lt;br /&gt;
|cost=1 gp&lt;br /&gt;
|lcost=2 gp&lt;br /&gt;
|tdmg=1&lt;br /&gt;
|sdmg=1d2&lt;br /&gt;
|mdmg=1d3&lt;br /&gt;
|ldmg=1d4&lt;br /&gt;
|hdmg=1d6&lt;br /&gt;
|gdmg=1d8&lt;br /&gt;
|cdmg=2d6&lt;br /&gt;
|swght=1 lb.&lt;br /&gt;
|mwght=2 lb.&lt;br /&gt;
|lwght=4 lb.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
&lt;br /&gt;
A whip deals [[SRD:Nonlethal Damage|nonlethal damage]]. It deals no damage to any creature with an [[SRD:Armor Bonus|armor bonus]] of +1 or higher or a [[SRD:Natural Armor Bonus|natural armor bonus]] of +3 or higher. The whip is treated as a [[SRD:Melee Weapon|melee weapon]] with 15-foot reach, though you don’t threaten the area into which you can make an attack. In addition, unlike most other weapons with reach, you can use it against foes anywhere within your reach (including adjacent foes).&lt;br /&gt;
&lt;br /&gt;
Using a whip provokes an [[SRD:Attack of Opportunity|attack of opportunity]], just as if you had used a [[SRD:Ranged Weapon|ranged weapon]].&lt;br /&gt;
&lt;br /&gt;
You can make trip attacks with a whip. If you are tripped during your own trip attempt, you can drop the whip to avoid being tripped.&lt;br /&gt;
&lt;br /&gt;
When using a whip, you get a +2 bonus on opposed [[SRD:Attack Roll|attack rolls]] made to [[SRD:Disarm|disarm]] an opponent (including the roll to keep from being disarmed if the attack fails).&lt;br /&gt;
&lt;br /&gt;
You can use the [[SRD:Weapon Finesse|Weapon Finesse]] [[SRD:Feats|feat]] to apply your [[SRD:Dexterity|Dexterity]] modifier instead of your [[SRD:Strength|Strength]] modifier to [[SRD:Attack Roll|attack rolls]] with a whip sized for you, even though it isn’t a [[SRD:Light Weapon|light weapon]] for you.&lt;br /&gt;
&lt;br /&gt;
===Enhancements===&lt;br /&gt;
&lt;br /&gt;
{{Weapon Material Enhancements&lt;br /&gt;
|weap=Whip&lt;br /&gt;
|material=Leather&lt;br /&gt;
|cost=1 gp&lt;br /&gt;
|mwkcost=301 gp&lt;br /&gt;
|hard=2&lt;br /&gt;
|dccost=1,001 gp&lt;br /&gt;
|dchard=10&lt;br /&gt;
|mchard=8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Magical/Psionic Weapon Enhancements}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===See Also===&lt;br /&gt;
&lt;br /&gt;
*[[SRD:Weapon Qualities]]&lt;br /&gt;
*[[Magic Items: Weapons (SRD Rules)]]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Whip Wikipedia: Whip]&lt;br /&gt;
&lt;br /&gt;
{{SRD Weapon Footer}}&lt;br /&gt;
[[Category:Exotic Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:One-Handed Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Melee Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Slashing Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Reach Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Nonlethal Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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