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		<title>SRD:Wizard - История изменений</title>
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		<updated>2026-05-04T04:21:32Z</updated>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Wizard&amp;diff=4297&amp;oldid=prev</id>
		<title>Green Dragon: Fixing Template:Odd-Even call</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Wizard&amp;diff=4297&amp;oldid=prev"/>
				<updated>2010-01-04T18:50:19Z</updated>
		
		<summary type="html">&lt;p&gt;Fixing &lt;a href=&quot;/%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Odd-Even&quot; title=&quot;Шаблон:Odd-Even&quot;&gt;Template:Odd-Even&lt;/a&gt; call&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==Wizard==&lt;br /&gt;
&lt;br /&gt;
===Making a Wizard===&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Any.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Race Descriptions#Starting Age|Starting Age]]:''' Complex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
&amp;lt;div&amp;gt;{{#anc:Table: The Wizard}}&amp;lt;/div&amp;gt;&lt;br /&gt;
[[SRD:Hit Dice|Hit Die]]: d4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[BAB|Base&amp;lt;br/&amp;gt;Attack Bonus]]&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[SRD:Saving Throw|Saving Throw]]s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Special&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | [[#Spells|Spells per Day]]&lt;br /&gt;
|- {{#vardefine:odd|0}}&lt;br /&gt;
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]&lt;br /&gt;
! 0 || 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; || 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; || 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; || 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; || 6&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; || 7&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; || 8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; || 9&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|1st|| class=&amp;quot;left&amp;quot; | +0 || +0 || +0 || +2&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Familiar|Summon Familiar]], [[#Scribe Scroll|Scribe Scroll]]&lt;br /&gt;
|3||1||—||—||—||—||—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|2nd|| class=&amp;quot;left&amp;quot; | +1 || +0 || +0 || +3&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||2||—||—||—||—||—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|3rd|| class=&amp;quot;left&amp;quot; | +1 || +1 || +1 || +3&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||2||1||—||—||—||—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|4th||class=&amp;quot;left&amp;quot; | +2 || +1 || +1 || +4&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||3||2||—||—||—||—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|5th||class=&amp;quot;left&amp;quot; | +2 || +1 || +1 || +4&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|4||3||2||1||—||—||—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|6th||class=&amp;quot;left&amp;quot; | +3 || +2 || +2 || +5&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||3||3||2||—||—||—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|7th||class=&amp;quot;left&amp;quot; | +3 || +2 || +2 || +5&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||3||2||1||—||—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|8th||class=&amp;quot;left&amp;quot; | +4 || +2 || +2 || +6&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||3||3||2||—||—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|9th||class=&amp;quot;left&amp;quot; | +4 || +3 || +3 || +6&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||4||3||2||1||—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|10th||class=&amp;quot;left&amp;quot; | +5 || +3 || +3 || +7&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|4||4||4||3||3||2||—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|11th||class=&amp;quot;left&amp;quot; | +5 || +3 || +3 || +7&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||4||4||3||2||1||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|12th||class=&amp;quot;left&amp;quot; | +6/+1 || +4 || +4 || +8&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||4||4||3||3||2||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|13th||class=&amp;quot;left&amp;quot; | +6/+1 || +4 || +4 || +8&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||4||4||4||3||2||1||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|14th||class=&amp;quot;left&amp;quot; | +7/+2 || +4 || +4 || +9&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||4||4||4||3||3||2||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|15th||class=&amp;quot;left&amp;quot; | +7/+2 || +5 || +5 || +9&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|4||4||4||4||4||4||3||2||1||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|16th||class=&amp;quot;left&amp;quot; | +8/+3 || +5 || +5 || +10&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||4||4||4||4||3||3||2||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|17th||class=&amp;quot;left&amp;quot; | +8/+3 || +5 || +5 || +10&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||4||4||4||4||4||3||2||1&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|18th||class=&amp;quot;left&amp;quot; | +9/+4 || +6 || +6 || +11&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||4||4||4||4||4||3||3||2&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|19th||class=&amp;quot;left&amp;quot; | +9/+4 || +6 || +6 || +11&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|4||4||4||4||4||4||4||4||3||3&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|20th||class=&amp;quot;left&amp;quot; | +10/+5 || +6 || +6 || +12&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|4||4||4||4||4||4||4||4||4||4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;42&amp;quot; class=&amp;quot;skill&amp;quot; |&lt;br /&gt;
'''[[SRD:Class|Class]] Skills (2 + [[SRD:Intelligence|Int]] modifier per level, &amp;amp;times;4 at 1st level)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[SRD:Concentration Skill|Concentration]] ([[SRD:Constitution|Con]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Decipher Script Skill|Decipher Script]] ([[SRD:Intelligence|Int]]), [[SRD:Knowledge Skill|Knowledge]] (all skills, taken individually) ([[SRD:Intelligence|Int]]), [[SRD:Profession Skill|Profession]] ([[SRD:Wisdom|Wis]]), [[SRD:Spellcraft Skill|Spellcraft]] ([[SRD:Intelligence|Int]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Class Features====&lt;br /&gt;
&lt;br /&gt;
All of the following are [[SRD:Class|class]] features of the wizard.&lt;br /&gt;
&lt;br /&gt;
'''Weapon and Armor Proficiency:''' Wizards are proficient with the [[SRD:Club|club]], [[SRD:Dagger|dagger]], [[SRD:Heavy Crossbow|heavy crossbow]], [[SRD:Light Crossbow|light crossbow]], and [[SRD:Quarterstaff|quarterstaff]], but not with any type of armor or shield. Armor of any type [[SRD:Arcane Spells and Armor|interferes]] with a wizard’s movements, which can cause her spells with somatic components to fail.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Spells}}:''' A wizard casts arcane spells which are drawn from the [[SRD:Sorcerer/Wizard Spell List|sorcerer/wizard spell]] list. A wizard must choose and prepare her spells ahead of time (see below).&lt;br /&gt;
&lt;br /&gt;
To learn, prepare, or cast a spell, the wizard must have an [[SRD:Intelligence|Intelligence]] score equal to at least 10 + the [[SRD:Spell Level|spell level]]. The [[SRD:DC|Difficulty Class]] for a [[SRD:Saving Throw|saving throw]] against a wizard’s spell is 10 + the [[SRD:Spell Level|spell level]] + the wizard’s [[SRD:Intelligence|Intelligence]] modifier.&lt;br /&gt;
&lt;br /&gt;
Like other spellcasters, a wizard can cast only a certain number of spells of each [[SRD:Spell Level|spell level]] per day. Her base daily spell allotment is given on Table: The Wizard. In addition, she receives [[SRD:Ability Scores#Ability Modifiers|bonus spells per day]] if she has a high [[SRD:Intelligence|Intelligence]] score.&lt;br /&gt;
&lt;br /&gt;
Unlike a [[SRD:Bard|bard]] or [[SRD:Sorcerer|sorcerer]], a wizard may know any number of spells. She must choose and prepare her spells ahead of time by getting a good night’s sleep and spending 1 hour studying her [[#spellbooks|spellbook]]. While studying, the wizard decides which spells to prepare.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Bonus Languages}}:''' A wizard may substitute Draconic for one of the bonus languages available to the character because of her race.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Familiar}}:''' A wizard can obtain a [[SRD:Familiars|familiar]] (see below). Doing so takes 24 hours and uses up magical materials that cost 100 gp. A familiar is a magical beast that resembles a small [[SRD:Animal Type|animal]] and is unusually tough and intelligent. The creature serves as a companion and servant.&lt;br /&gt;
&lt;br /&gt;
The wizard chooses the kind of familiar he gets. As the wizard advances in level, his familiar also increases in power.&lt;br /&gt;
&lt;br /&gt;
If the [[SRD:Familiars|familiar]] dies or is dismissed by the wizard, the wizard must attempt a DC 15 [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throw]]. Failure means he loses 200 experience points per wizard level; success reduces the loss to one-half that amount. However, a wizard’s experience point total can never go below 0 as the result of a familiar’s demise or dismissal. A slain or dismissed familiar cannot be replaced for a year and day. A slain familiar can be raised from the [[SRD:Dead|dead]] just as a character can be, and it does not lose a level or a [[SRD:Constitution|Constitution]] point when this happy event occurs.&lt;br /&gt;
&lt;br /&gt;
A character with more than one [[SRD:Class|class]] that grants a [[SRD:Familiars|familiar]] may have only one familiar at a time.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:[[SRD:Scribe Scroll|Scribe Scroll]]}}:''' At 1st level, a wizard gains [[SRD:Scribe Scroll|Scribe Scroll]] as a bonus [[SRD:Feats|feat]].&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Bonus Feats}}:''' At 5th, 10th, 15th, and 20th level, a wizard gains a bonus [[SRD:Feats|feat]]. At each such opportunity, she can choose a metamagic [[SRD:Feats|feat]], an item creation [[SRD:Feats|feat]], or [[SRD:Spell Mastery|Spell Mastery]]. The wizard must still meet all prerequisites for a bonus [[SRD:Feats|feat]], including [[SRD:Caster Level|caster level]] minimums.&lt;br /&gt;
&lt;br /&gt;
These bonus [[SRD:Feats|feats]] are in addition to the [[SRD:Feats|feat]] that a character of any [[SRD:Class|class]] gets from advancing levels. The wizard is not limited to the categories of item creation [[SRD:Feats|feats]], metamagic [[SRD:Feats|feats]], or [[SRD:Spell Mastery|Spell Mastery]] when choosing these [[SRD:Feats|feats]].&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Spellbooks}}:''' A wizard must study her spellbook each day to prepare her spells. She cannot prepare any spell not recorded in her spellbook, except for ''[[SRD:Read Magic|read magic]]'', which all wizards can prepare from memory.&lt;br /&gt;
&lt;br /&gt;
A wizard begins play with a spellbook containing all 0-level wizard spells (except those from her prohibited school or schools, if any; see [[SRD:School Specialization|School Specialization]], below) plus three 1st-level spells of your choice. For each point of [[SRD:Intelligence|Intelligence]] bonus the wizard has, the spellbook holds one additional 1st-level spell of your choice. At each new wizard level, she gains two new spells of any [[SRD:Spell Level|spell level]] or levels that she can cast (based on her new wizard level) for her spellbook. At any time, a wizard can also add spells found in other wizards’ spellbooks to her own.&lt;br /&gt;
&lt;br /&gt;
;[[SRD:Arcane Spells and Armor|Arcane Spells and Armor]]&lt;br /&gt;
&lt;br /&gt;
{{:SRD:School Specialization}}&lt;br /&gt;
&lt;br /&gt;
{{:SRD:Familiars}}&lt;br /&gt;
&lt;br /&gt;
====Epic Wizard====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|+ class=&amp;quot;epic&amp;quot; |&lt;br /&gt;
&amp;lt;div&amp;gt;{{#anc:Table: The Epic Wizard}}&amp;lt;/div&amp;gt;&lt;br /&gt;
[[SRD:Hit Dice|Hit Die]]: d4&lt;br /&gt;
|- {{#vardefine:odd|0}}&lt;br /&gt;
! Level !! Special&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 21st || class=&amp;quot;left&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 22nd || class=&amp;quot;left&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 23rd || class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 24th || class=&amp;quot;left&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 25th || class=&amp;quot;left&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 26th || class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 27th || class=&amp;quot;left&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 28th || class=&amp;quot;left&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 29th || class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 30th || class=&amp;quot;left&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;42&amp;quot; class=&amp;quot;skill&amp;quot; |&lt;br /&gt;
2 + [[SRD:Intelligence|Int]] modifier skill points per level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[#Spells|Spells]]:''' The wizard’s [[SRD:Caster Level|caster level]] is equal to her [[SRD:Class|class]] level. The wizard’s number of spells per day does not increase after 20th level. Each time the wizard achieves a new level, he or she learns two new [[SRD:Spells|spells]] of any [[SRD:Spell Level|spell levels]] that he or she can cast (according to his or her new level).&lt;br /&gt;
&lt;br /&gt;
'''[[#Familiar|Familiar]]:''' The [[SRD:Wizard|wizard's]] familiar continues to increase in power. Every two levels beyond 20th the familiar’s [[SRD:Armor Class|natural armor]] and [[SRD:Intelligence|Intelligence]] each increase by +1. The familiar’s [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] is equal to the master’s [[SRD:Class|class]] level + 5. At 21&amp;lt;SUP&amp;gt;st&amp;lt;/SUP&amp;gt; level and again every ten levels higher than 21&amp;lt;SUP&amp;gt;st&amp;lt;/SUP&amp;gt;, the familiar gains the benefit of the [[SRD:Familiar Spell|Familiar Spell]] epic [[SRD:Feats|feat]] for a spell of its master’s choice.&lt;br /&gt;
&lt;br /&gt;
'''[[#Bonus Feats|Bonus Feats]]:''' The epic wizard gains a bonus [[SRD:Feats|feat]] (selected from the list of epic wizard [[SRD:Feats|feats]]) every three levels after 20th.&lt;br /&gt;
&lt;br /&gt;
''Epic Wizard Bonus [[SRD:Feats|Feat]] List:'' [[SRD:Augmented Alchemy|Augmented Alchemy]], [[SRD:Automatic Quicken Spell|Automatic Quicken Spell]], [[SRD:Automatic Silent Spell|Automatic Silent Spell]], [[SRD:Automatic Still Spell|Automatic Still Spell]], [[SRD:Combat Casting|Combat Casting]], [[SRD:Craft Epic Magic Arms and Armor|Craft Epic Magic Arms and Armor]], [[SRD:Craft Epic Rod|Craft Epic Rod]], [[SRD:Craft Epic Staff|Craft Epic Staff]], [[SRD:Craft Epic Wondrous Item|Craft Epic Wondrous Item]], [[SRD:Efficient Item Creation|Efficient Item Creation]], [[SRD:Enhance Spell|Enhance Spell]], [[SRD:Epic Spell Focus|Epic Spell Focus]], [[SRD:Epic Spell Penetration|Epic Spell Penetration]], [[SRD:Epic Spellcasting|Epic Spellcasting]], [[SRD:Familiar Spell|Familiar Spell]], [[SRD:Forge Epic Ring|Forge Epic Ring]], [[SRD:Ignore Material Components|Ignore Material Components]], [[SRD:Improved Combat Casting|Improved Combat Casting]], [[SRD:Improved Heighten Spell|Improved Heighten Spell]], [[SRD:Improved Metamagic|Improved Metamagic]], [[SRD:Improved Spell Capacity|Improved Spell Capacity]], [[SRD:Intensify Spell|Intensify Spell]], [[SRD:Multispell|Multispell]], [[SRD:Permanent Emanation|Permanent Emanation]], [[SRD:Scribe Epic Scroll|Scribe Epic Scroll]], [[SRD:Spell Focus|Spell Focus]], [[SRD:Spell Knowledge|Spell Knowledge]], [[SRD:Spell Mastery|Spell Mastery]], [[SRD:Spell Penetration|Spell Penetration]] [[SRD:Spell Stowaway|Spell Stowaway]], [[SRD:Spell Opportunity|Spell Opportunity]], [[SRD:Spontaneous Spell|Spontaneous Spell]], [[SRD:Tenacious Magic|Tenacious Magic]]. In addition to the [[SRD:Feats|feats]] on this list, the wizard may select any item creation [[SRD:Feats|feat]] or metamagic [[SRD:Feats|feat]] not listed here.&lt;br /&gt;
&lt;br /&gt;
{{SRD Class Footer}}&lt;br /&gt;
[[Category:Base Class|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Arcane Spellcasting|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Green Dragon</name></author>	</entry>

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