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EvilCat (обсуждение | вклад) (Новая страница: «== Cavern Defender == :'''Half-Elf Druid''' 5 :'''N Medium humanoid''' (elf, human) :'''Init''' +2; '''Senses''' low-light vision; Perception +11 === DEFENSE ==…») |
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Версия 17:02, 4 марта 2013
Содержание
Cavern Defender
- Half-Elf Druid 5
- N Medium humanoid (elf, human)
- Init +2; Senses low-light vision; Perception +11
DEFENSE
- AC 20, touch 13, flat-footed 17 (+5 armor, +2 Dex, +1 dodge, +2 shield)
- hp 31 (5d8+5)
- Fort +6, Ref +6, Will +9; +2 vs. enchantments, +4 vs. fey and plant-targeted effects
OFFENSE
- Speed 20 ft.
- Melee quarterstaff +2 (1d6–1) or sickle +2 (1d6–1)
- Ranged mwk sling +6 (1d4–1)
- Special Attacks wild shape 1/day
- Domain Spell-Like Abilities (CL 5th; concentration +9)
- 7/day—acid dart
Druid Spells Prepared (CL 5th; concentration +9)
- 3rd: spike growth (2, DC 17), stone shape D
- 2nd: barkskin, bear's endurance, soften earth and stone D, summon swarm
- 1st: cure light wounds, magic stone D, obscuring mist, shillelagh, speak with animals
- 0th (at will): create water, guidance, know direction, light
- D: Domain spell; Domain Earth
STATISTICS
- Str 8, Dex 14, Con 13, Int 12, Wis 18, Cha 10
- Base Atk +3; CMB +2; CMD 15
Feats
- Dodge
- Lightning Reflexes
- Natural Spell
- Skill Focus (Survival)
Skills
- Climb +1
- Fly +4
- Handle Animal +6
- Heal +10
- Knowledge (dungeoneering) +6
- Knowledge (nature) +11
- Perception +11
- Spellcraft +7
- Survival +15
Languages Common, Druidic, Elven, Undercommon, Skald
SQ
- elf blood
- nature bond (Earth domain)
- nature sense
- trackless step
- wild empathy +5
- woodland stride
Combat Gear:
- wand of cure light wounds (50 charges)
- alchemist's fire (3)
Other Gear
- +1 hide armor
- heavy wooden shield
- masterwork sling with 20 bullets
- quarterstaff
- sickle
- cloak of resistance +1
- backpack
- healer's kit
- holly and mistletoe
- silk rope (50 ft.)
- spell component pouch
- 91 gp