SRD:Monstrous Humanoid Type
Материал из RPGround Wiki
Версия от 06:34, 23 апреля 2009; Dmilewski (обсуждение) (Changes references from (Endhaven) to (Endhaven Supplmenet))
This material is published under the OGL |
Monstrous Humanoid Type[править]
Monstrous humanoids are similar to humanoids, but with monstrous or animalistic features. They often have magical abilities as well.
Features[править]
A monstrous humanoid has the following features.
- 8-sided Hit Dice.
- Base attack bonus equal to total Hit Dice (as fighter).
- Good Reflex and Will saves.
- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
Traits[править]
A monstrous humanoid possesses the following traits (unless otherwise noted in a creature’s entry).
- Darkvision out to 60 feet.
- Proficient with all simple weapons and any weapons mentioned in its entry.
- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Monstrous humanoids not indicated as wearing armor are not proficient with armor. Monstrous humanoids are proficient with shields if they are proficient with any form of armor.
- Monstrous humanoids eat, sleep, and breathe.
Monstrous Humanoid Type Creatures[править]
<DPL> debug=1 category=SRD category=Monstrous Humanoid Type shownamespace=false mode=category ordermethod=titlewithoutnamespace order=ascending </DPL>
Back to Main Page → 3.5e Open Game Content → System Reference Document → Types and Subtypes