Universalis 1
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This is Universalis playtest which started here. To reply, use edit button and add your reply under the text. Sign it with ~~~~ (this will turn automatically into your signature).
Story so far: link
Players: EvilCat, GiacomoArt, davina_small.
Tenets
- Naval adventure.
- Lovecraft-esque horror. (Details, 2)
- Pseudo-historic setting of Elizabethan time. (Details)
- Moral choice between sin and virtue.
- No supernatural facts or components can be introduced into the game until there are 3 or 4 characters marked with "sympathetic" trait. (Details)
- No interrupts.
- Try to challenge only such details and/or in such way that preceding text wouldn't have to be overwritten.
- If a player doesn't act on his turn for a day, the next player can take the turn for free, or any other player can take it for 1.
- Refresh rate for each scene based on the number of players who get refreshed: 12 for 2, 8 for 3, 6 for 4, 5 for 5 or more.
Scene #1: Sea Battle
Scene #2: During the Storm
Framed by EvilCat
Components (control indicated by E or G letter):
the Caribbean Sea (E) | Storm (E) - {{#replace:sinister, supernatural, violent, heavy rain (x2), howling winds, - }} |
Spanish galleon - {{#replace:cannons, huge|, | - }} |
Pirate sloop - {{#replace:cannons, agile|, | - }} |
, | - }} |
, | - }} |
, | - }} |
, | - }} |
, | - }} |
, | - }} |
Ship's boys #1 and #2 |
Scene #3: ???
To be framed by GiacomoArt for 9+.
Coin count: EvilCat - 12, GiacomoArt - 13, davina_small - 25.
Replies
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