Universalis 1

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This is Universalis playtest which started here. To reply, use edit button and add your reply under the text. Sign it with ~~~~ (this will turn automatically into your signature).

Story so far: link

Players: EvilCat, GiacomoArt, davina_small.

Tenets

  • Naval adventure.
  • Lovecraft-esque horror. (Details, 2)
  • Pseudo-historic setting of Elizabethan time. (Details)
  • Moral choice between sin and virtue.
  • No supernatural facts or components can be introduced into the game until there are 3 or 4 characters marked with "sympathetic" trait. (Details)
  • No interrupts.
  • Try to challenge only such details and/or in such way that preceding text wouldn't have to be overwritten.
  • If a player doesn't act on his turn for a day, the next player can take the turn for free, or any other player can take it for Coin.gif1.
  • Refresh rate for each scene based on the number of players who get refreshed: Coin.gif12 for 2, Coin.gif8 for 3, Coin.gif6 for 4, Coin.gif5 for 5 or more.

Scene #1: Sea Battle

Scene #2: During the Storm

Framed by EvilCat

Components (control indicated by E or G letter):

the Caribbean Sea (E) Storm (E)
- {{#replace:sinister, supernatural, violent, heavy rain (x2), howling winds, monstrous waves|, |
- }}
Spanish galleon
- {{#replace:cannons, huge|, |
- }}
Pirate sloop
- {{#replace:cannons, agile|, |
- }}
, |
- }}
, |
- }}
, |
- }}
, |
- }}
, |
- }}
, |
- }}
Ship's boys #1 and #2

Scene #3: ???

To be framed by GiacomoArt for Coin.gif9+.

Coin count: EvilCat - Coin.gif12, GiacomoArt - Coin.gif13, davina_small - Coin.gif25.

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