SRD:Wereboar

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WEREBOAR[править]

Wereboar, Human Form Wereboar, Boar Form Wereboar, Hybrid Form
Size/Type: Medium Humanoid (Human, Shapechanger) Medium Humanoid (Human, Shapechanger) Medium Humanoid (Human, Shapechanger)
Hit Dice: 1d8+4 plus 3d8+12 (34 hp) 1d8+4 plus 3d8+12 (34 hp) 1d8+4 plus 3d8+12 (34 hp)
Initiative: +0 +0 +0
Speed: 20 ft. in scale mail (4 squares); base speed 30 ft. 40 ft. (8 squares) 30 ft. (6 squares)
Armor Class: 18 (+2 natural, +4 scale mail, +2 heavy shield), touch 10, flat-footed 18 18 (+8 natural), touch 10, flat-footed 18 18 (+8 natural), touch 10, flat-footed 18
Base Attack/Grapple: +3/+4 +3/+6 +3/+6
Attack: Battleaxe +4 melee (1d8+1/x3) or javelin +3 ranged (1d6+1) Gore +6 melee (1d8+4) Battleaxe +6 melee (1d8+4/x3) or claw +6 melee (1d4+3)
Full Attack: Battleaxe +4 melee (1d8+1/x3) or javelin +3 ranged (1d6+1) Gore +6 melee (1d8+4) Battleaxe +6 melee (1d8+4/x3) and gore +1 melee (1d6+1); or 2 claws +6 melee (1d4+3) and gore +1 melee (1d6+1)
Space/Reach: 5 ft./5 ft. 5 ft./5 ft. 5 ft./5 ft.
Special Attacks: Curse of lycanthropy Curse of lycanthropy
Special Qualities: Alternate form, boar empathy, ferocity, low-light vision, scent Alternate form, boar empathy, damage reduction 10/silver, ferocity, low-light vision, scent Alternate form, boar empathy, damage reduction 10/silver, ferocity, low-light vision, scent
Saves: Fort +6, Ref +3, Will +3 Fort +9, Ref +3, Will +3 Fort +9, Ref +3, Will +3
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8 Str 17, Dex 11, Con 18, Int 10, Wis 11, Cha 8 Str 17, Dex 11, Con 18, Int 10, Wis 11, Cha 8
Skills: Handle Animal +3, Intimidate +3, Listen +5, Spot +4 Handle Animal +3, Intimidate +3, Listen +5, Spot +4 Handle Animal +3, Intimidate +3, Listen +5, Spot +4
Feats: AlertnessB, Improved Bull Rush, Iron WillB, Power Attack, Toughness (same as human form) (same as human form)
Environment: Temperate forests Temperate forests Temperate forests
Organization: Solitary, pair, brood (3–4), or troupe (2–4 plus 1–4 boars) (same as human form) (same as human form)
Challenge Rating: 4 4 4
Treasure: Standard Standard Standard
Alignment: Always neutral Always neutral Always neutral
Advancement: By character class By character class By character class
Level Adjustment: +3 +3 +3

A wereboar in humanoid form tends to be a stocky, muscular individual of average height. It dresses in simple garments that are easy to remove, repair, or replace.

COMBAT[править]

In any form, wereboars are as ferocious as normal boars. When in hybrid form, they fight with a weapon and their dangerous gore attack.

Alternate Form (Su): A wereboar can assume the form of a boar or a boar-humanoid hybrid.

Boar Empathy (Ex): Communicate with boars and dire boars, and +4 racial bonus on Charisma-based checks against boars and dire boars.

Curse of Lycanthropy (Su): Any humanoid or giant hit by the wereboar’s gore attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract lycanthropy.

Ferocity (Ex): A wereboar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.

The wereboar presented here is a 1st-level human warrior and natural lycanthrope, using the following base ability scores: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.

SEE WIKIPEDIA ENTRY: Lycanthrope



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