SRD:Mending
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Версия от 06:30, 23 апреля 2009; Dmilewski (обсуждение) (Changes references from (Endhaven) to (Endhaven Supplmenet))
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Transmutation | |
Level: | Brd 0, Clr 0, Drd 0, Sor/Wiz 0 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | 10 ft. |
Targets, Effect, or Area: | One object of up to 1 lb. |
Duration: | Instantaneous |
Saving Throw: | Will negates (harmless, object) |
Spell Resistance: | Yes (harmless, object) |
Mending repairs small breaks or tears in objects (but not warps, such as might be caused by a warp wood spell). It will weld broken metallic objects such as a ring, a chain link, a medallion, or a slender dagger, providing but one break exists.
Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or a wineskin is completely healed over by mending. The spell can repair a magic item, but the item’s magical abilities are not restored. The spell cannot mend broken magic rods, staffs, or wands, nor does it affect creatures (including constructs).
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