SRD:Flamebrother Salamander
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FLAMEBROTHER SALAMANDER
Flamebrother Salamander | |
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Size/Type: | Small Outsider (Extraplanar, Fire) |
Hit Dice: | 4d8+8 (26 hp) |
Initiative: | +1 |
Speed: | 20 ft. (4 squares) |
Armor Class: | 19 (+1 size, +1 Dex, +7 natural), touch 12, flat-footed 18 |
Base Attack/Grapple: | +4/+1 |
Attack: | Spear +6 melee (1d6+1/x3 plus 1d6 fire) |
Full Attack: | Spear +6 melee (1d6+1/x3 plus 1d6 fire) and tail slap +4 melee (1d4 plus 1d6 fire) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Constrict 1d4 plus 1d6 fire, heat, improved grab |
Special Qualities: | Darkvision 60 ft., immunity to fire, vulnerability to cold |
Saves: | Fort +6, Ref +5, Will +6 |
Abilities: | Str 12, Dex 13, Con 14, Int 14, Wis 15, Cha 13 |
Skills: | Craft (blacksmithing) +8, Hide +12, Listen +11, Move Silently +6, Spot +11 |
Feats: | Alertness, Multiattack |
Environment: | Elemental Plane of Fire |
Organization: | Solitary, pair, or cluster (3–5) |
Challenge Rating: | 3 |
Treasure: | Standard (nonflammables only) |
Alignment: | Usually evil (any) |
Advancement: | 4–6 HD (Small) |
Level Adjustment: | +4 |
Salamanders speak Ignan. Some average salamanders and all nobles also speak Common.
COMBAT
If a salamander has damage reduction, its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
Constrict (Ex): A salamander deals automatic tail slap damage (including fire damage) with a successful grapple check.
Heat (Ex): A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders’ metallic weapons also conduct this heat.
Improved Grab (Ex): To use this ability, a salamander must hit a creature of up to one size larger than itself with its tail slap attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.
Skills: Salamanders have a +4 racial bonus on Craft (blacksmithing) checks.
Feats: Salamanders have the Multiattack feat even though they do not have the requisite three natural weapons.
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