SRD:Legendary Tiger
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LEGENDARY TIGER
Legendary Tiger | |
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Size/Type: | Large Animal |
Hit Dice: | 26d8+188 (305 hp) |
Initiative: | +8 (+4 Dex, +4 Improved Initiative) |
Speed: | 50 ft. |
Armor Class: | 23 (–1 size, +4 Dex, +10 natural), touch 13, flat-footed 19 |
Base Attack/Grapple: | +19/+34 |
Attack: | Claw +29 (2d6+11) melee |
Full Attack: | 2 claws +29 (2d6+11) melee, bite +24 (2d8+5) melee |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Pounce, improved grab, rake 2d6+5 |
Special Qualities: | Scent |
Saves: | Fort +22, Ref +19, Will +12 |
Abilities: | Str 32, Dex 18, Con 24, Int 2, Wis 14, Cha 10 |
Skills: | Climb +13, Hide +15, Jump +19, Listen +12, Move Silently +15, Spot +12, Swim +16 |
Feats: | Alertness, Athletic, Endurance, Improved Initiative, Iron Will, Run, Toughness (×2), Track |
Environment: | Any forest, hill, mountains, plains, or underground |
Organization: | Solitary or pair |
Challenge Rating: | 10 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 27–48 HD (Large) |
Level Adjustment: | — |
COMBAT
Pounce (Ex): If a legendary tiger leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
Improved Grab (Ex): To use this ability, the legendary tiger must hit with a bite attack. If it gets a hold, it can rake.
Rake (Ex): A legendary tiger can make two attacks (+30 melee) against a held creature with its hind legs for 2d6+5 points of Damage each. If the legendary tiger pounces on an opponent, it can also rake.
Skills: Legendary tigers receive a +8 racial bonus on Hide and Move Silently checks. *In areas of tall grasses or heavy undergrowth, the Hide bonus improves to +16.
SEE WIKIPEDIA ENTRY: Tiger
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