SRD:Time Domain
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TIME DOMAIN
Granted Powers: You gain Improved Initiative as a bonus feat.
Time Domain Spells
- True Strike: You gain +20 on your next attack roll.
- Gentle Repose: Preserves one corpse.
- Haste: One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.
- Freedom of Movement: Subject moves normally despite impediments.
- Permanency: Makes certain spells permanent.
- Contingency: Sets trigger condition for another spell.
- Moment of Prescience: You gain insight bonus on single attack roll, check, or save.
- Foresight: “Sixth sense” warns of impending danger.
- Time Stop: You act freely for 1d4+1 rounds.
Source
- Richard Baker, James Wyatt (March 2004). Player’s Guide to Faerûn, p. 91-92. Wizards of the Coast. ISBN 0-7869-3134-5.
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