Редактирование: Ardor
Материал из RPGround Wiki
Внимание! Вы не авторизовались на сайте. Ваш IP-адрес будет публично видимым, если вы будете вносить любые правки. Если вы войдёте или создадите учётную запись, правки вместо этого будут связаны с вашим именем пользователя, а также у вас появятся другие преимущества.
Правка может быть отменена. Пожалуйста, просмотрите сравнение версий, чтобы убедиться, что это именно те изменения, которые вас интересуют, и нажмите «Записать страницу», чтобы изменения вступили в силу.
Текущая версия | Ваш текст | ||
Строка 1: | Строка 1: | ||
== Base info == | == Base info == | ||
− | :'''Human Primalist Wizard''' | + | :'''Human Primalist Wizard''' 9 |
:'''N Medium humanoid''' | :'''N Medium humanoid''' | ||
− | :'''Init''' | + | :'''Init''' ??? |
− | :'''Senses''': Perception + | + | :'''Senses''': Perception +11 |
=== Defense === | === Defense === | ||
− | :'''AC''' | + | :'''AC''' 21, touch 14, flat-footed 18 (+5 armor, +2 Dex, +1 dodge, +2 shield, +1 Ring of Protection) |
− | :'''hp''' | + | :'''hp''' 47 (8d8+8); acid resistance 10 ([[#Earth Domain]]) |
− | :'''Fort''' + | + | :'''Fort''' +8 (+1 Con, +5 Druid, +1 Seeker, +1 equip) |
− | :'''Ref''' + | + | :'''Ref''' +8 (+2 Dex, +2 feat, +2 Druid, +1 equip, +1 Seeker) |
− | :'''Will''' + | + | :'''Will''' +13 (+4 Wis, +5 Druid, +1 Seeker, +2 feat, +1 equip); +2 vs. enchantments, +4 vs. fey and plant-targeted effects, +10 vs. fear |
=== Offense === | === Offense === | ||
:'''Speed''' 30 ft. | :'''Speed''' 30 ft. | ||
− | :'''Melee''' quarterstaff + | + | :'''Melee''' quarterstaff +4 (1d6–1) or sickle +4 (1d6–1) |
− | :'''Ranged''' mwk sling + | + | :'''Ranged''' mwk sling +8 (1d4–1) |
− | + | :'''Special Attacks''' [[#Wild Shape]] 2/day | |
− | ''' | + | :'''Domain Spell-Like Abilities''' (CL 6th; concentration +10) |
+ | : 7/day — acid dart (from [[#Earth domain]]). | ||
+ | '''Wizards [[#Spells]] Prepared''' (CL 6th; concentration +10) | ||
+ | :'''3rd''': [[#Spike Growth]] (DC 17), [[#Daylight]], [[#Stone Shape]] D | ||
+ | :'''2nd''': [[#Barkskin]] x2, [[#Bear's Endurance]], [[#Summon Swarm]], [[#Soften Earth and Stone]] D | ||
+ | :'''1st''': [[#Cure Light Wounds]], [[#Obscuring Mist]], [[#Faery Fire]], [[#Speak with Animals]], [[#Magic Stone]] D | ||
+ | :'''0th''' (at will): [[#Create Water]], [[#Guidance]], [[#Know Direction]], [[#Light]] | ||
+ | :''D'': Domain spell; [[#Earth domain]] | ||
=== Statistics === | === Statistics === | ||
− | :'''Str''' | + | :'''Str''' 9, '''Dex''' 14, '''Con''' 13, '''Int''' 12, '''Wis''' 18, '''Cha''' 10 |
− | :'''Base Atk''' +5; '''CMB''' + | + | :'''Base Atk''' +5; '''CMB''' +4 (+5 BAB, -1 Str); '''CMD''' 16 (10 +5 BAB, -1 Str, +2 Dex) |
'''Feats''' | '''Feats''' | ||
− | * | + | * ''Dodge'': +1 dodge to AC |
− | * | + | * ''Lightning Reflexes'': +2 to Ref |
− | * | + | * ''Natural Spell'': Allows to cast spells while wild shaped |
− | + | * ''Skill Focus'' (Survival): +3 bonus to skill | |
− | * | + | * ''Iron Will'': Will save +2 |
− | * | ||
− | '''Skills''' ( | + | '''Skills''' (4 +1 Int +1 fav. class) x6 for Druid, (4 +1 Int) x2 for Seeker |
− | * | + | * Climb +3 (1 rank, -1 Str, +3 default) |
− | * | + | * [[#Fly]] +9 (4 rank, +2 Dex, +3 default) |
− | * | + | * [[#Swim]] +4 (2 rank, -1 Str, +3 default) |
− | * | + | * Handle Animal +6 (3 rank, +3 default, +0 Cha) |
− | * | + | * Heal +10 (3 ranks, +3 default, +4 Wis) |
− | * Knowledge ( | + | * Knowledge (dungeoneering) +6 (5 ranks, +1 Int) |
− | * Knowledge ( | + | * Knowledge (nature) +14 (8 ranks, +3 default, +1 Int, +2 nature sense) |
− | * Knowledge ( | + | * Knowledge (religion) +9 (5 ranks, +1 Int, +3 default) |
− | * Knowledge ( | + | * Knowledge (the planes) +6 (5 ranks, +1 Int) |
− | * | + | * Perception +11 (4 ranks, +3 default, +4 Wis) |
− | * | + | * Spellcraft +7 (3 ranks, +3 default, +1 Int) |
− | * | + | * Survival +15 (3 ranks, +3 default, +4 Wis, +3 feat, +2 nature sense) |
− | '''Languages''' Common, | + | '''Languages''' Common, Druidic, Elven, Undercommon, Skald |
'''SQ''' | '''SQ''' | ||
− | + | * Elf blood: Counts as elf for purpose of effects working on elves. | |
+ | * Nature bond ([[#Earth domain]]) | ||
+ | * [[#Nature sense]]: +2 to Know (nature) and Survival. | ||
+ | * [[#Trackless Step]]: leaves no trail in natural surroundings and cannot be tracked. | ||
+ | * [[#Wild Empathy]] +6 (Druid level + Cha mod) | ||
+ | * [[#Woodland Stride]]: can move through any sort non-magical of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. | ||
+ | * [[#Discover Omen]]: Meditate to grant insight bonus (+1). | ||
+ | * [[#Favored Pilgrim]]: Improves elves' attitude. | ||
+ | * [[#Tranquility]]: +10 to saves vs. fear | ||
'''Combat Gear''': | '''Combat Gear''': | ||
− | * [[# | + | * Wand of [[#Cure Light Wounds]] (47 charges) |
− | * | + | * Potions of Cure Medium Woulds x2 |
− | * Ring of Protection + | + | * Potion of Levitate |
+ | * [[#Alchemist's Fire]] (3) | ||
+ | * Ring of Protection +1 | ||
'''Other Gear''' | '''Other Gear''' | ||
+ | * +1 hide armor | ||
+ | * Heavy wooden shield | ||
* Masterwork sling with 20 bullets | * Masterwork sling with 20 bullets | ||
* Quarterstaff | * Quarterstaff | ||
+ | * Sickle | ||
+ | * Cloak of resistance +1 | ||
* Backpack | * Backpack | ||
* Healer's kit | * Healer's kit | ||
+ | * Holly and mistletoe: used as divine focus | ||
* Silk rope (50 ft.) | * Silk rope (50 ft.) | ||
− | * Spell component | + | * Spell component pouc |
− | + | * 91 gp | |
− | |||
== Reference == | == Reference == | ||
Строка 119: | Строка 139: | ||
! 7th | ! 7th | ||
| +3 || +2 || +2 || +5 || | | +3 || +2 || +2 || +5 || | ||
− | | 4 || | + | | 4 || 3 || 3 || 2 || — || — || — || — || — || — |
|- | |- | ||
! 8th | ! 8th | ||
| +4 || +2 || +2 || +6 || | | +4 || +2 || +2 || +6 || | ||
− | | 4 || | + | | 4 || 3 || 3 || 2 || — || — || — || — || — || — |
|- | |- | ||
! 9th | ! 9th | ||
| +4 || +3 || +3 || +6 || | | +4 || +3 || +3 || +6 || | ||
− | | 4 || | + | | 4 || 3 || 3 || 2 || — || — || — || — || — || — |
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | |||
− | |||
==== Spells ==== | ==== Spells ==== | ||
Строка 214: | Строка 228: | ||
At 5th level, when a primalist triggers a primal magic event, as a swift action she can increase or decrease its CR by 1. If she makes a concentration check (DC = 15 + the primal magic event’s CR), she can instead increase or decrease the CR by 2. If she reduces a primal magic event’s CR to less than 1, the event is negated. She can choose to use this ability after she determines what primal magic event she triggers, but before she resolves the effects of that event. | At 5th level, when a primalist triggers a primal magic event, as a swift action she can increase or decrease its CR by 1. If she makes a concentration check (DC = 15 + the primal magic event’s CR), she can instead increase or decrease the CR by 2. If she reduces a primal magic event’s CR to less than 1, the event is negated. She can choose to use this ability after she determines what primal magic event she triggers, but before she resolves the effects of that event. | ||
− | ==== | + | === Spells list === |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Primal Magic rules === | === Primal Magic rules === |