Редактирование: Haiiro

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== Base info ==
 
== Base info ==
  
:'''Human Natural Wererat/Rogue (poisoner)/Guild Poisoner''' 1/7/5
+
:'''Human Natural Wererat/Rogue (poisoner)/Guild Poisoner''' 1/5/5
 
:'''N Medium humanoid''' (human, shapechanger)
 
:'''N Medium humanoid''' (human, shapechanger)
 
:'''Init''' +2 (+2 Dex)
 
:'''Init''' +2 (+2 Dex)
Строка 11: Строка 11:
 
=== Defense ===
 
=== Defense ===
  
:'''AC''' 18, touch 13, flat-footed 15 (10 base +5 armor, +2 Dex +1 Dodge); [[#Uncanny Dodge]], 18/13/17 vs. traps
+
:'''AC''' 17, touch 12, flat-footed 15 (10 base +5 armor, +2 Dex); [[#Uncanny Dodge]]
:'''hp''' 96 (8+2 + 11d8+2*11)
+
:'''hp''' 81 (8+2 + 9d8+2*9)
:'''Fort''' +7 (+2 Con, +2 Rogue, +3 GPsn); +12 total vs. poisons
+
:'''Fort''' +6 (+2 Con, +1 Rogue, +3 GPsn); +10 total vs. poisons
:'''Ref''' +9 (+2 Dex, +5 Rogue, +2 GPsn); [[#Evasion]], +11 total vs. traps
+
:'''Ref''' +8 (+2 Dex, +4 Rogue, +2 GPsn); [[#Evasion]]
:'''Will''' +5 (+1 Wis, +2 Rogue, +2 GPsn)
+
:'''Will''' +4 (+1 Wis, +1 Rogue, +2 GPsn)
  
 
=== Offense ===
 
=== Offense ===
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:'''Melee''' +11/+6 ret. dagger 1d4+3, +10/+5 [[#Spirit Caller]] 1d4+3
 
:'''Melee''' +11/+6 ret. dagger 1d4+3, +10/+5 [[#Spirit Caller]] 1d4+3
 
:'''Ranged''' +10/+5 ret. dagger 1d4+3
 
:'''Ranged''' +10/+5 ret. dagger 1d4+3
:'''Special Attacks''' [[#Sneak Attack]] 5d6, [[#Disease Use]] (rogue trick), [[#Positioning Attack]]  (rogue trick)
+
:'''Special Attacks''' [[#Sneak Attack]] 4d6, [[#Disease Use]] (rogue trick), [[#Positioning Attack]]  (rogue trick)
  
 
=== Statistics ===
 
=== Statistics ===
  
:'''Str''' 18 (+3) = 11 +6 (belt) +1 (12th level)
+
:'''Str''' 17 (+3) = 11 +6 (belt)
 
:'''Dex''' 14 (+2) = 12 +2 (Human)
 
:'''Dex''' 14 (+2) = 12 +2 (Human)
 
:'''Con''' 14 (+2) = 12 +1 (4th level) +1 (8th level)
 
:'''Con''' 14 (+2) = 12 +1 (4th level) +1 (8th level)
Строка 32: Строка 32:
 
:'''Wis''' 13 (+1) = 11 +2 (Lycanthrope)
 
:'''Wis''' 13 (+1) = 11 +2 (Lycanthrope)
 
:'''Cha''' 8 (-1) = 10 -2 (Lycanthrope)
 
:'''Cha''' 8 (-1) = 10 -2 (Lycanthrope)
:'''Base Atk''' +8/+3 (+5 Rogue +3 GPsn); '''CMB''' +11 (+8 BAB, +3 Str); '''CMD''' 23 (10 +8 BAB, +3 Str, +2 Dex)
+
:'''Base Atk''' +6/+1 (+3 Rogue +3 GPsn); '''CMB''' +9 (+6 BAB, +3 Str); '''CMD''' 21 (10 +6 BAB, +3 Str, +2 Dex)
:'''Melee''' +11/+6; '''ranged''' +10/+5
+
:'''Melee''' +9/+4; '''ranged''' +8/+3
  
 
'''Feats'''
 
'''Feats'''
 
* 1st: Combat Expertise
 
* 1st: Combat Expertise
 
* 1st bonus: Gang Up
 
* 1st bonus: Gang Up
* Wererat bonus: Weapon Finesse
+
* 3rd: Weapon Finesse
* 3rd: Dodge
 
 
* 5th: Master Archemist
 
* 5th: Master Archemist
* 7th: Filth Eater
+
* 7th:  
* 9th: Plague Bearer
+
* 9th:  
* 11th: Rat Form
+
* 11th:
  
'''Skills''' (8 +3 Int +1 Human +1 fav. class) x7 for Rogue, (4 +3 Int +1 Human) x5 for Guild Poisoner
+
'''Skills''' (8 +3 Int +1 Human +1 fav. class) x5 for Rogue, (4 +3 Int +1 Human) x5 for Guild Poisoner
* Acrobatics 18 (17 w/ACP) = 13 ranks +3 class skill +2 Dex  
+
* Acrobatics 15 (14 w/ACP) = 10 ranks +3 class skill +2 Dex  
 
* Craft (alchemy) 16 = 10 ranks +3 class skill +3 Int
 
* Craft (alchemy) 16 = 10 ranks +3 class skill +3 Int
 
* Craft (traps) 16 = 10 ranks +3 class skill +3 Int
 
* Craft (traps) 16 = 10 ranks +3 class skill +3 Int
* Escape Artist 18 (17 w/ACP) = 13 ranks +3 class skill +2 Dex
+
* Escape Artist 15 (14 w/ACP) = 10 ranks +3 class skill +2 Dex
* Heal 15 = 11 ranks +3 class skill +1 Wis
+
* Heal 14 = 10 ranks +3 class skill +1 Wis
* Perception 17 = 13 ranks +3 class skill +1 Wis
+
* Perception 14 = 10 ranks +3 class skill +1 Wis
 
* Sleight of Hand 15 (14 w/ACP) = 10 ranks +3 class skill +2 Dex
 
* Sleight of Hand 15 (14 w/ACP) = 10 ranks +3 class skill +2 Dex
* Stealth 18 (17 w/ACP) = 13 ranks +3 class skill +2 Dex
+
* Stealth 15 (14 w/ACP) = 10 ranks +3 class skill +2 Dex
 
* Knowledge (local) 11 = 5 ranks + 3 class skill +3 Int
 
* Knowledge (local) 11 = 5 ranks + 3 class skill +3 Int
 
* Bluff 9 = 7 ranks + 3 class skill -1 Cha
 
* Bluff 9 = 7 ranks + 3 class skill -1 Cha
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* Disease (Ex):
 
* Disease (Ex):
 
*: Filth fever: Bite—injury; save Fort DC 11; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.
 
*: Filth fever: Bite—injury; save Fort DC 11; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.
:'''Melee''' +14/+9 ret. dagger 1d4+5, +13/+8 [[#Spirit Caller]] 1d4+5
+
:'''Melee''' +12/+7 ret. dagger 1d4+4, +11/+6 [[#Spirit Caller]] 1d4+4
:'''Ranged''' +13/+8 ret. dagger 1d4+5
+
:'''Ranged''' +11/+6 ret. dagger 1d4+4
* +14/+9 Bite 1d4+5 + disease + curse
+
* +12/+7 Bite 1d4+4 + disease + curse
 
* DR 10/silver
 
* DR 10/silver
:'''Fort''' +10; +14 total vs. poisons
+
:'''Fort''' +7; +11 total vs. poisons
:'''hp''' 120
+
:'''hp''' 91
  
== Animal Form (Dire Rat) ==
+
== Animal Form ==
 
* +2 Str, +2 Con in hybrid and animal forms.
 
* +2 Str, +2 Con in hybrid and animal forms.
 
* Speed 40 ft., climb 20 ft., swim 20 ft.
 
* Speed 40 ft., climb 20 ft., swim 20 ft.
 
* [[#Curse of Lycanthropy]]
 
* [[#Curse of Lycanthropy]]
 
* Disease: Filth Fever
 
* Disease: Filth Fever
* +15/+10 Bite 1d4+4 + disease + curse
+
* +13/+8 Bite 1d4+4 + disease + curse
 
:'''Fort''' +7; +11 total vs. poisons
 
:'''Fort''' +7; +11 total vs. poisons
 
* DR 10/silver
 
* DR 10/silver
:'''hp''' 120
+
:'''hp''' 91
:'''AC''' 14, touch 14, flat-footed 11 (10 base, +2 Dex, +1 size +1 dodge); [[#Uncanny Dodge]]
+
:'''AC''' 13, touch 13, flat-footed 11 (10 base, +2 Dex, +1 size); [[#Uncanny Dodge]]
* '''CMB''' +12 (+8 BAB, +5 Str -1 small); '''CMD''' 24 (10 +8 BAB, +5 Str, +2 Dex -1 small +1 dodge)
+
* '''CMB''' +9 (+6 BAB, +4 Str -1 small); '''CMD''' 21 (10 +6 BAB, +4 Str, +2 Dex -1 small)
* No Armor Check Penalty
 
* Stealth 22 = 13 ranks +3 class skill +2 Dex +4 small
 
 
 
== Rat Form ==
 
* -4 Str, +4 Dex
 
* Speed 15 feet, climb 15 ft., swim 15 ft.
 
* [[#Curse of Lycanthropy]]
 
* Disease: Filth Fever
 
* +9/+4 Bite 1d4+2 + disease + curse
 
* DR 10/silver
 
:'''hp''' 96
 
:'''AC''' 17, touch 17, flat-footed 12 (10 base, +4 Dex, +2 size +1 dodge); [[#Uncanny Dodge]]
 
* '''CMB''' +9 (+6 BAB, +5 Str -2 tiny); '''CMD''' 19 (10 +6 BAB, +2 Str, +2 Dex -2 tiny +1 dodge)
 
 
* No Armor Check Penalty
 
* No Armor Check Penalty
* Stealth 28 = 13 ranks +3 class skill +4 Dex +8 tiny)
+
* Stealth 19 = 10 ranks +3 class skill +2 Dex +4 small
  
 
== Reference ==
 
== Reference ==
Строка 131: Строка 117:
 
=== Rogue ===
 
=== Rogue ===
 
Lvl 5:
 
Lvl 5:
* Sneak Attack 4d6
+
* BAB +3
* 3 rogue talents: [[#Disease Use]], [[#Positioning Attack]], Assault Leader: Once per day, when the rogue misses with an attack on a flanked opponent, she can designate a single ally who is also flanking the target that her attack missed. That ally can make a single melee attack against the opponent as an immediate action.
+
* Fort +1, Ref +4, Will +1
 +
* Sneak Attack 3d6
 +
* 2 rogue talents: [[#Disease Use]], [[#Positioning Attack]]
 
* Evasion, Uncanny dodge
 
* Evasion, Uncanny dodge
 
* Poisoner archetype: Poison Use, Master Poisoner
 
* Poisoner archetype: Poison Use, Master Poisoner

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