http://wiki.rpground.ru/index.php?title=SRD:Dispel_(Epic_Spell_Seed)&feed=atom&action=historySRD:Dispel (Epic Spell Seed) - История изменений2024-03-29T05:15:09ZИстория изменений этой страницы в викиMediaWiki 1.30.0http://wiki.rpground.ru/index.php?title=SRD:Dispel_(Epic_Spell_Seed)&diff=3499&oldid=prevJazzman831: spelling2010-08-16T14:20:14Z<p>spelling</p>
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{{Epic Spell<br />
| seed=1<br />
| name=DISPEL<br />
| school=[[SRD:Abjuration|Abjuration]] <br />
| sdc=19 <br />
| comp=V, S <br />
| time=1 minute <br />
| range=300 ft. <br />
| tsea=t<br />
| subj=One creature, object, or spell <br />
| dur=Instantaneous <br />
| save=None <br />
| sr=No <br />
}}<br />
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This seed can end ongoing [[SRD:Casting Spells|spells]] that have been cast on a creature or object, temporarily suppress the magical abilities of a magic item, or end ongoing [[SRD:Casting Spells|spells]] (or at least their effects) within an area. A dispelled spell ends as if its duration had expired. The ''dispel'' seed can defeat all [[SRD:Casting Spells|spells]], even those not normally subject to ''dispel magic''. The ''dispel'' seed can dispel (but not counter) the ongoing effects of [[SRD:Supernatural Ability|supernatural abilities]] as well as [[SRD:Casting Spells|spells]], and it affects spell-like effects just as it affects [[SRD:Casting Spells|spells]]. One creature, object, or spell is the target of the ''dispel'' seed. The caster makes a dispel check against the spell or against each ongoing spell currently in effect on the object or creature. A dispel check is 1d20 + 10 against a [[SRD:DC|DC]] of 11 + the target spell’s [[SRD:Caster Level|caster level]]. For each additional +1 on the dispel check, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +1. If targeting an object or creature that is the effect of an ongoing spell, make a dispel check to end the spell that affects the object or creature. If the object targeted is a magic item, make a dispel check against the item’s [[SRD:Caster Level|caster level]]. If successful, all the item’s magical properties are suppressed for 1d4 rounds, after which the item recovers on its own. A suppressed item becomes nonmagical for the duration of the effect. An interdimensional interface is temporarily closed. A magic item’s physical properties are unchanged. Any creature, object, or spell is potentially subject to the ''dispel'' seed, even the [[SRD:Casting Spells|spells]] of gods and the abilities of artifacts. A character automatically succeeds on the dispel check against any spell that he or she cast him or her self. <br />
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{{SRD Epic Spell Seed Footer}}<br />
[[Category:Abjuration School|{{BASEPAGENAME}}]]</div>Jazzman831