http://wiki.rpground.ru/index.php?title=SRD:Heal_(Epic_Spell_Seed)&feed=atom&action=historySRD:Heal (Epic Spell Seed) - История изменений2024-03-28T09:45:42ZИстория изменений этой страницы в викиMediaWiki 1.30.0http://wiki.rpground.ru/index.php?title=SRD:Heal_(Epic_Spell_Seed)&diff=3573&oldid=prevDmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)2009-04-23T03:04:29Z<p>Changes references from (Endhaven) to (Endhaven Supplmenet)</p>
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{{Epic Spell<br />
| seed=1<br />
| name=HEAL<br />
| school=[[SRD:Conjuration|Conjuration]] ([[SRD:Conjuration School#Healing|Healing]]) <br />
| sdc=25 <br />
| comp=V, S, DF <br />
| time=1 minute <br />
| range=Touch <br />
| tsea=t<br />
| subj=Creature touched <br />
| dur=Instantaneous <br />
| save=Yes (harmless; see text) <br />
| sr=Yes (harmless) <br />
}}<br />
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[[SRD:Casting Spells|Spells]] developed with the ''heal'' seed channel positive energy into a creature to wipe away disease and injury. Such a spell completely cures all diseases, blindness, deafness, hit point damage, and temporary [[SRD:Ability Score Loss|ability damage]]. To restore permanently drained [[SRD:Ability Scores|ability score]] points, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +6. The ''heal'' seed neutralizes [[SRD:Poison|poison]]s in the subject’s system so that no additional damage or effects are suffered. It offsets [[SRD:Feeblemind|feeblemind]]edness and cures mental disorders caused by [[SRD:Casting Spells|spells]] or injury to the brain. It dispels all magical effects penalizing the character’s abilities, including effects caused by [[SRD:Casting Spells|spells]], even epic [[SRD:Casting Spells|spells]] developed with the ''afflict'' seed. Only a single application of the spell is needed to simultaneously achieve all these effects. This seed does not restore levels or [[SRD:Constitution|Consitution]] points lost due to death. To dispel all ''[[SRD:Transform (Epic Spell Seed)|transform]]''** [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]]s afflicting the target, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +2. This reverses level drains by a force or creature. The drained levels are restored only if the creature lost the levels within the last 20 weeks. For each additional week since the levels were drained, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +2. <br />
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Against [[SRD:Undead Type|undead]], the influx of positive energy causes the loss of all but 1d4 [[SRD:Hit Points|hit points]] if the [[SRD:Undead Type|undead]] fails a [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throw]]. <br />
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An epic caster with 24 ranks in [[SRD:Knowledge Skill|Knowledge]] (arcana), [[SRD:Knowledge Skill|Knowledge]] (nature), or [[SRD:Knowledge Skill|Knowledge]] (religion) can cast a spell developed with a special version of the heal seed that flushes negative energy into the subject, healing [[SRD:Undead Type|undead]] completely but causing the loss of all but 1d4 [[SRD:Hit Points|hit points]] in living creatures if they fail a [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throw]]. Alternatively, a living target that fails its [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throw]] could gain four ''[[SRD:Transform (Epic Spell Seed)|transform]]''** [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]]s for the next 8 hours. For each additional ''[[SRD:Transform (Epic Spell Seed)|transform]]''** [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]] bestowed, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +4, and for each extra hour the ''[[SRD:Transform (Epic Spell Seed)|transform]]''** [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]]s persist, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +2. If the subject has at least as many ''[[SRD:Transform (Epic Spell Seed)|transform]]''** [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]]s as [[SRD:Hit Dice|Hit Dice]], it dies. If the subject survives and the ''[[SRD:Transform (Epic Spell Seed)|transform]]''** [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]]s persist for 24 hours or longer, the subject must make another [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throw]], or the ''[[SRD:Transform (Epic Spell Seed)|transform]]''** [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]]s are converted to actual level loss.<br />
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{{SRD Epic Spell Seed Footer}}<br />
[[Category:Conjuration School|{{BASEPAGENAME}}]]<br />
[[Category:Healing Subschool|{{BASEPAGENAME}}]]</div>Dmilewski