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== Base info == | == Base info == | ||
− | :'''Half-Elf Druid''' 6 / '''[http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/brightness-seeker Brightness Seeker]''' | + | :'''Half-Elf Druid''' 6 / '''[http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/brightness-seeker Brightness Seeker]''' 2 |
:'''N Medium humanoid''' (elf, human) | :'''N Medium humanoid''' (elf, human) | ||
:'''Init''' +2 (+2 Dex) | :'''Init''' +2 (+2 Dex) | ||
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=== Defense === | === Defense === | ||
− | :'''AC''' | + | :'''AC''' 21, touch 14, flat-footed 18 (+5 armor, +2 Dex, +1 dodge, +2 shield, +1 Ring of Protection) |
− | :'''hp''' | + | :'''hp''' 47 (8d8+8); acid resistance 10 ([[#Earth Domain]]) |
− | :'''Fort''' + | + | :'''Fort''' +8 (+1 Con, +5 Druid, +1 Seeker, +1 equip) |
− | :'''Ref''' + | + | :'''Ref''' +8 (+2 Dex, +2 feat, +2 Druid, +1 equip, +1 Seeker) |
− | :'''Will''' + | + | :'''Will''' +13 (+4 Wis, +5 Druid, +1 Seeker, +2 feat, +1 equip); +2 vs. enchantments, +4 vs. fey and plant-targeted effects, +10 vs. fear |
=== Offense === | === Offense === | ||
:'''Speed''' 20 ft. (due to armor; 30 ft base) | :'''Speed''' 20 ft. (due to armor; 30 ft base) | ||
− | :'''Melee''' quarterstaff + | + | :'''Melee''' quarterstaff +4 (1d6–1) or sickle +4 (1d6–1) |
− | :'''Ranged''' mwk sling + | + | :'''Ranged''' mwk sling +8 (1d4–1) |
− | :'''Special Attacks''' [[#Wild Shape]] | + | :'''Special Attacks''' [[#Wild Shape]] 2/day |
:'''Domain Spell-Like Abilities''' (CL 6th; concentration +10) | :'''Domain Spell-Like Abilities''' (CL 6th; concentration +10) | ||
: 7/day — acid dart (from [[#Earth domain]]). | : 7/day — acid dart (from [[#Earth domain]]). | ||
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:'''Str''' 9, '''Dex''' 14, '''Con''' 13, '''Int''' 12, '''Wis''' 18, '''Cha''' 10 | :'''Str''' 9, '''Dex''' 14, '''Con''' 13, '''Int''' 12, '''Wis''' 18, '''Cha''' 10 | ||
− | :'''Base Atk''' + | + | :'''Base Atk''' +5; '''CMB''' +4 (+5 BAB, -1 Str); '''CMD''' 16 (10 +5 BAB, -1 Str, +2 Dex) |
'''Feats''' | '''Feats''' | ||
− | * | + | * ''Dodge'': +1 dodge to AC |
− | * | + | * ''Lightning Reflexes'': +2 to Ref |
− | * | + | * ''Natural Spell'': Allows to cast spells while wild shaped |
− | * | + | * ''Skill Focus'' (Survival): +3 bonus to skill |
− | * | + | * ''Iron Will'': Will save +2 |
'''Skills''' (4 +1 Int +1 fav. class) x6 for Druid, (4 +1 Int) x2 for Seeker | '''Skills''' (4 +1 Int +1 fav. class) x6 for Druid, (4 +1 Int) x2 for Seeker | ||
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! 2nd | ! 2nd | ||
| +1 || +1 || +1 || +1 || [[#Channel Past Incarnation]], [[#Tranquility]] | | +1 || +1 || +1 || +1 || [[#Channel Past Incarnation]], [[#Tranquility]] | ||
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|} | |} | ||
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:[[#Fire Elemental]]: If the form you take is that of a Small fire elemental, you gain a +2 size bonus to your Dexterity and a +2 natural armor bonus. You gain darkvision 60 feet, resist fire 20, vulnerability to cold, and the Burn ability. | :[[#Fire Elemental]]: If the form you take is that of a Small fire elemental, you gain a +2 size bonus to your Dexterity and a +2 natural armor bonus. You gain darkvision 60 feet, resist fire 20, vulnerability to cold, and the Burn ability. | ||
:[[#Water Elemental]]: If the form you take is that of a Small water elemental, you gain a +2 size bonus to your Constitution and a +4 natural armor bonus. You also gain swim 60 feet, darkvision 60 feet, the ability to create a Vortex, and the ability to breathe water. | :[[#Water Elemental]]: If the form you take is that of a Small water elemental, you gain a +2 size bonus to your Constitution and a +4 natural armor bonus. You also gain swim 60 feet, darkvision 60 feet, the ability to create a Vortex, and the ability to breathe water. | ||
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=== Wild Shape === | === Wild Shape === |