SRD:Brain Lock
This material is published under the OGL |
Telepathy (Compulsion) [Mind-Affecting] | |
Level: | Telepath 2 |
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Display: | Material and visual |
Manifesting Time: | 1 standard action |
Range: | 1}}{{#vardefine: target|1}}{{#vardefine: effect|1}}{{#vardefine: area|1}}Ошибка выражения: неопознанный символ пунктуации «{» |
Duration: | Concentration + 1 round |
Saving Throw: | Will negates |
Power Resistance: | Yes |
Power Points: | 3 |
The subject’s higher mind is locked away. He stands dazed, unable to take any psionic actions (including manifesting powers or using psionic feats that require a decision to be used) nor any mental actions at all is dazed and cannot take psionic actions for the duration of the power. A brain locked subject is not stunned, so attackers get no special advantage against him.
A brain locked flyer must descend to the closest safe level area below it. An air-breathing swimmer must make for the surface.
Augment: You can augment this power in one or both of the following ways.
1. If you spend 2 additional power points, this power can also affect an animal, fey, giant, magical beast, or monstrous humanoid.
2. If you spend 4 additional power points, this power can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above.
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