SRD:Shuriken
This material is published under the OGL |
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Size | Cost1 | Damage | Weight1 | hp1 | |||||||
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Fine | * | — | * | * | |||||||
Diminutive | * | — | * | * | |||||||
Tiny | * | — | * | * | |||||||
Small | 1 gp | 1 | 1/4 lb. | * | |||||||
Medium | 1 gp | 1d2 | 1/2 lb. | * | |||||||
Large | 2 gp | 1d3 | 1 lb. | * | |||||||
Huge | * | 1d4 | * | * | |||||||
Gargantuan | * | 1d6 | * | * | |||||||
Colossal | * | 1d8 | * | * | |||||||
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Description[править]
A shuriken is a special monk weapon. This designation gives a monk wielding shuriken special options. A shuriken can’t be used as a melee weapon.
Although they are thrown weapons, shuriken are treated as ammunition for the purposes of drawing them, crafting masterwork or otherwise special versions of them and what happens to them after they are thrown.
Prices and weights are for five shuriken.
Enhancements[править]
{{
#vardefine: hp |7
}}{| class="d20" |+ Shuriken Material Enhancements |- ! style="text-align: left;" | Material !! Average !! Masterwork1 || Hardness || hpОшибка выражения: неопознанный символ пунктуации «{» !! style="text-align: left;" | Special |- | style="text-align: left;" | Steel || 1 gp || 31 gp || 10 || * || style="text-align: left;" | — |- class="even" | style="text-align: left;" | Adamantine || — || 301 gp || 20 || * || style="text-align: left;" | Bypass hardness less than 20 |- | style="text-align: left;" | Deep Crystal || — || 101 gp || 10 || * || style="text-align: left;" | Psionic |- class="even" | style="text-align: left;" | Mundane Crystal || — || 31 gp || 8 || * || style="text-align: left;" | No rusting, not metal |- | style="text-align: left;" | Darkwood || — || n/a || n/a || n/a || style="text-align: left;" | — |- class="even" | style="text-align: left;" | Iron, Cold || 2 gp || 32 gp || 10 || * || style="text-align: left;" | Magical enchantments cost an additional 200 gp. |- | style="text-align: left;" | Mithral || — || 251 gp || 15 || * || style="text-align: left;" | 1/2 weight |- class="even" | style="text-align: left;" | Silver, Alchemical || 11 gp || 41 gp || 8 || * || style="text-align: left;" | −1 damage |- | colspan="6" class="foot" |
- Masterwork weapons have a +1 enhancement bonus on attack rolls.Ошибка выражения: неопознанный символ пунктуации «{»
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Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2 |
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+1 | +200 gp | +2 | +10 |
+2 | +800 gp | +4 | +20 |
+3 | +1800 gp | +6 | +30 |
+4 | +3200 gp | +8 | +40 |
+5 | +5000 gp | +10 | +50 |
+6 | +7200 gp3 | +12 | +60 |
+7 | +9800 gp3 | +14 | +70 |
+8 | +12 800 gp3 | +16 | +80 |
+9 | +16 200 gp3 | +18 | +90 |
+10 | +20 000 gp3 | +20 | +100 |
+11 or more | + bonus squared × 2000 gp |
+ enhancement bonus × 2 | + enhancement bonus × 10 |
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See Also[править]
Back to Main Page → 3.5e Open Game Content → System Reference Document → Weapons