SRD:Tiefling
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TIEFLING[править]
Tiefling, 1st-Level Warrior | |
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Size/Type: | Medium Outsider (Native) |
Hit Dice: | 1d8+1 (5 hp) |
Initiative: | +1 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14 |
Base Attack/Grapple: | +1/+2 |
Attack: | Rapier +3 melee (1d6+1/18–20) or light crossbow +2 ranged (1d8/19–20) |
Full Attack: | Rapier +3 melee (1d6+1/18–20) or light crossbow +2 ranged (1d8/19–20) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Darkness |
Special Qualities: | Darkvision 60 ft., resistance to cold 5, electricity 5, and fire 5 |
Saves: | Fort +3, Ref +1, Will –1 |
Abilities: | Str 13, Dex 13, Con 12, Int 12, Wis 9, Cha 6 |
Skills: | Bluff +4, Hide +5, Move Silently +1, Sleight of Hand +1 |
Feats: | Weapon Focus (rapier) |
Environment: | Temperate plains |
Organization: | Solitary, pair, or gang (3–4) |
Challenge Rating: | 1/2 |
Treasure: | Standard |
Alignment: | Usually evil (any) |
Advancement: | By character class |
Level Adjustment: | +1 |
Many tieflings are indistinguishable from humans. Others have small horns, pointed teeth, red eyes, a whiff of brimstone about them, or even cloven feet. No two tieflings are the same.
COMBAT[править]
Tieflings are sneaky, subtle, and generally conniving. They prefer to strike from ambush and usually avoid a fair fight if they can.
Darkness (Sp): A tiefling can use darkness once per day (caster level equal to class levels).
Skills: A tiefling has a +2 racial bonus on Bluff and Hide checks.
The tiefling warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
Tieflings as Characters[править]
Tiefling characters possess the following racial traits.
- +2 Dexterity, +2 Intelligence, –2 Charisma.
- Medium size.
- A tiefling’s base land speed is 30 feet.
- Darkvision out to 60 feet.
- Racial Skills: Tieflings have a +2 racial bonus on Bluff and Hide checks.
- Racial Feats: A tiefling gains feats according to its class levels.
- Special Attacks (see above): Darkness.
- Special Qualities (see above): Resistance to cold 5, electricity 5, and fire 5.
- Automatic Languages: Common, Infernal. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc.
- Favored Class: Rogue.
- Level adjustment +1.
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